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Blacksmith Magnus - 3D Character
Project Type
3D Modeling
Date
2024
The task was to design and create a fully rendered 3D character from scratch. The character was designed, modeled, and textured by me. It was later imported to Mixamo for posing, then was manually adjusted again in Maya.
Software Used:
Procreate & Photoshop (Character Design)
Maya (Modeling)
Adobe Substance Painter (Texturing)
Mixamo (Rigging)
Adobe After Effects (Compositing and Editing)
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